#5 Minimap


While working on sophisticated map generation, I got to better store the data of each tile, which allowed me to start working on the minimap.

The minimap is created as a texture where each pixel represents a tile on the map. When i generate a map, each tile gets its color, so adding new tiles is really easy. Minimap now shows the entire game map, so now I will probably work on minimap to show only a small area around the robot. Also, I would like the minimap to represent a kind of "radar" that would detect raw materials and could be improved to extend it's range or detect only certain ores.


Things that i done:
-created minimap that generate texture from map data

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